/*
	StructureFarm3.h
	(c)2004 Palestar Inc, Richard Lyle
*/

#ifndef STRUCTUREFARM3_H
#define STRUCTUREFARM3_H

#include "NounStructure.h"
#include "GameDll.h"

//----------------------------------------------------------------------------

class DLL StructureFarm3 : public NounStructure
{
public:
	DECLARE_WIDGET_CLASS();

	// Construction
	StructureFarm3()
	{}

	// NounStructure interface
	int maxDamage() const
	{
		return 3500;
	}

	int buildTechnology() const
	{
		return 40;
	}

	int buildTime() const
	{
		return 60;
	}

	int buildCost() const
	{
		return 1900;
	}

	int repairRate() const
	{
		return 350;
	}

	int workers() const
	{
		return 2;
	}

	int power() const
	{
		return -5;
	}

	int food() const
	{
		return 30;
	}
	int technology() const
	{
		return 0;
	}

};

//----------------------------------------------------------------------------



#endif

//----------------------------------------------------------------------------
//EOF
